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First two hours in Phantom Blade Zero: the Sha-Chi economy, four loadout slots, three light colours, weapon-swap escapes and the habits that cost you an hour.
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INTRODUCING “KUNGFUPUNK”
AN AUTHENTIC KUNGFU EXPERIENCE
First two hours in Phantom Blade Zero: the Sha-Chi economy, four loadout slots, three light colours, weapon-swap escapes and the habits that cost you an hour.
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Q: How is the threat tier of an enemy move decided, and how are the gaps between moves divided up?
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Q: Can Phantom Blade Zero's defense mechanics keep up with its faster combat feel?
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